Yes, I guess that's it, while in Unreal you can chance texture sizes to 1 and disable almost all visual effects in the ini, things that developers generally do not expose, altough I wish they would! I would love games to have a "mega rock bottom" setting, even if it was totally unsupported, that removed almost all visual effects and doodads. UT GPU heavy? Based on what you clueless mofo.Quoting: Tak Quoting: buenaventuraUnity gives no access to tweaking for low end specsIt's there it's just a matter of what the game developer chooses to expose. When are you gonna wake the fuck up Csimbi?. Location: The bright side of the dark sideĭitch that crappy (erm. ![]() doesn't show any real comparisons because he's comapring vs different builds and then is the guy blind and not realize he is comparing a blurry image with a clean one. Just an observationĪgain, i'm really happy to be online here now, I've been browsing ggmania for years now! also the other scenes have differently modelled environments as well. at the pipes on the ceiling in the last scene in both engines. Hi, i just wanted to say that it doesn't really look like it's the same environments, have a look eg. Posted: Tue 4:00 pm Post subject: Finally registered! Big Fan! ![]() FYI, this is a proper comparison between these two builds, featuring the very same environments. YouTubeâ?s â?Cycu1â? has shared a video comparison between the Unreal Engine 4 and the Unity Engine versions of System Shock Remake. ![]() Posted: Tue 11:29 am Post subject: System Shock Remake - Unreal Engine 4 vs Unity System Shock Remake - Unreal Engine 4 vs Unity
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